



Rest of the animatronics reveal.
Some decisions, a bit about gameplay
The only reason the game was supposed to be big is because of a story that was supposed to be in this game, it has been cutten out, as if the final story for this game (if it would've been written) would be here, it would make the game too big. So yeah, the game will be storyless.
The game will now have an original soundtrack, composed by me and bit of stolen songs with given attributions by Dray Freero.
The game will have three floors, one is called "Surface", which in the image below is the one you're seeing. The second is called "Halfway", and the third one is called "Runes", the map of which will based from the original Triple Js'.

1650 is officially releasing on summer of this year.
1 comment