Game
Six Nights at Jupiter's 2: New Stars

1 month ago

17/2/25 - Devlog 1 - Office + Cameras.


Hello again! Just come to release this short devlog explaining what's been happening since I joined the team as a coder.

For starters, the game has been going smoothly and we are slowly working towards getting a proper night working.

That does mean that you've still got a while to wait before we can show any proper footage, so you'll just have to take my word for it.

Office and camera systems are currently my main focus in coding in right now, so expect a new devlog within the coming weeks.

If you have any questions/feedback, leave a comment and either me or Sky will respond back to you.

That's all for now, goodbye!

-Blurple



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Next up

Just the credits menu! Nothing much as unfortunately I am currently the only one working on this project. I do plan to ask for help on various task which I cannot do myself.

Devlog 2 coming tomorrow!

Here is my OC! I made this so I could be more "recognisable" using this and to just let people do what they want with this character.

This character was made in Turbowarp which is why it looks off.

I hope Nintendo won't sue me for this...

Here are the menus for each programs, which show their name, description, date of creation, type of file and the owner of the app.

(There are buttons to scroll through each costume but these screenshots were taken in the costume editor menu)

What's wrong with them?

Hey everyone! I'm super glad I can help to continue progress on this game and I promise we'll provide an update soon

Thanks for all the gifts! @VORTEXBORN

WIP of Springbonnie!

Full design of Springbonnie for those who didn't read/saw Devlog 1.

Just popping in for a quick post to let ya'll know that development was on a short hiatus whilst I was taking a break from Turbowarp. I am back to developing now (slowly)

Sorry for the delay, so take these WIPS as compensation

-Blurple