Game
Six Nights at Jupiter's 2: New Stars

2 months ago

17/2/25 - Devlog 1 - Office + Cameras.


Hello again! Just come to release this short devlog explaining what's been happening since I joined the team as a coder.

For starters, the game has been going smoothly and we are slowly working towards getting a proper night working.

That does mean that you've still got a while to wait before we can show any proper footage, so you'll just have to take my word for it.

Office and camera systems are currently my main focus in coding in right now, so expect a new devlog within the coming weeks.

If you have any questions/feedback, leave a comment and either me or Sky will respond back to you.

That's all for now, goodbye!

-Blurple



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Happy Easter to those who celebrate it!

If you don't celebrate Easter, have a good day!

I hope Nintendo won't sue me for this...

Just coming to say that I am now working on another game! This time, it's Charlie's Park by @VORTEXBORN !

I'm designing the characters for his game, so you should see some of my work on the game page soon

(Check it out here: https://gamejolt.com/games/charlies_park/973223)

Slow but steady progress on the office!

Just popping in for a quick post to let ya'll know that development was on a short hiatus whilst I was taking a break from Turbowarp. I am back to developing now (slowly)

Sorry for the delay, so take these WIPS as compensation

-Blurple

Full design of Springbonnie for those who didn't read/saw Devlog 1.

Introducing the Foxy Clock and another WIP screenshot of the office! The clock was so fun to make and is probably one of my favorite things from the game

Thanks for all the gifts! @VORTEXBORN

Even more progress on the office!

What's wrong with them?