So after the rather disappointing conclusion of february resulting in cutting a lot of features from Inertia, we came back with a vengeance in March, and we polished up an old game we had lying around (last years march entry to be exact)
The game was rebuilt from the ground up in about six hours.
As this leaves most of march free we’ll be playing around with Unreal Engine and unity and see if we can get out of the flashgame circuit! yay!
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
I-Buki
Mio-Da!
Ibuki Mioda!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
My D&D art for my family so far (WIP if you couldn't tell)
Only true badasses may pass! #conceptart #art #gamedesign
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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