Got Seans first Katt run animation and the first textures in the game! Now that everything is working good enough, its time for the real test putting it in the big level where we test and break the camera. This will be where we figure out if the game works as is, or if we need to redesign levels or do a bunch of camera work. TRICERATACO! (one of the many silly things said when you get caught)
Next up
Light em up! Working on updating some of the temp environment assets. Getting the light models updated, adding a vision cone and changing the color to match the dog lights. Next I will finally paint the dogs. :)
Gem Rewards Working on the Gem Rewards screen. These will be linked to achievements based on how many total gems collected in the game. (500 total)
Major Bull! Here is the boss of the Dogo Corps and he is determined to catch that Kat!
Finishing the character models Working on updating the character models for the final game. Adding a lot more geometry including backpack, moving eyes and eyelids for Kat.
Game Done! The game is done! Please play it and leave a rating! We hope you enjoy the game. If you do please share it. :)
Story Sequence WIP Working on the intro sequence images over the next couple of days. I’m not sure how much detail I want to put in, so I’m going to do them all quickly and refine later.
Level 4 blocked in Just finished the main geometry and collision for Level 4 which will be the final level in the game. We will have a build with the tutorial and this level up soon. :)
Dogs textured Finally got the dogs re-UVed and a few variants painted. They should be in the game tomorrow so we can see what adjustments need to be made based on the lighting.
Kat done for now Finished up the main character Kat model. I may make some edits after we get the rest of the game done, but its good enough for now. :)
New lock and keys Updating the old temp locks and keys models. Adding some much needed theme, fidelity and style.
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