Hey everyone. Happy belated New Year to all! May this year be amazing for everyone!
Okay, now let's get to the post.
So, about the game, this year will be practically a sabbatical year for development. I graduated and will be looking for a job, plus in May I'll start my postgraduate studies.
Regarding the game, it appeared on 05car's channel: https://www.youtube.com/watch?v=z3xnE0ww-8Q&t=677s
I'm very grateful for the feedback. The game was made to look like the classic style, including the gameplay and a few other things...
So I won't change much about it since the main goal I aimed for was achieved: everything from the classic FNaTI including the minigames (1.0, 2.0 from the Malrat version and 3.0 from Purity Sinners).
Regarding the Deluxe version, it will be the same as the A:DI Classic Deluxe that Desko is making, but this will be another long-term project, a very long-term project.
In the classic version, what I plan to change is Night 6 and the energy mechanics (I would add a bar so you don't spam the P key)... I was inspired by the classic version a little too much.
HOWEVER, the changes in the classic version will also be long-term; I'm taking some time to rest my head because, as I said, this year I will be more concerned with my personal life.
Regarding the Deluxe version, about the posts I made previously, I plan changes, of course, and I'm planning everything carefully... So don't be surprised if in the Deluxe version I remove some things so I can develop the game more easily...
And as I said, the Classic version (which is the current beta of the game) will be updated occasionally, just like Desko does with A:DI.
Well, that's pretty much it for this post; don't expect big news this year. I hope you understand. Happy 2026 to everyone!













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