Game
DONTFORGET REFLECTED
9 months ago

2.0.5b Changelog


Improved room transitions.

Removed save delay.

Walking animation no longer glitches after emoting.

More small layering fixes.

Added outline to player counter, and added a counter under the LIST option in cell that lets you see how many users are on both gamemodes.

Made the save point rainbow effect more smooth.

Reverted the grey keys back to their original sprite.



1 comment

Loading...

Next up

New Global chat concept, allows more messages to fit at one time and eventually will have a scroll feature to allow you to see a few more older messages too.

Little more progress on the skin menus for the skinpacks!

Yet more update progress...!

He might be a dork, but he's my favorite dork.

Due to some circumstances surrounding an ex DF Team member, the following sprites will be removed/changed:

Grillby's if Ricky knew what he was doing

HighFlyer has also managed to add skins to offline mode! Gold Frisk (or any similar skins) in offline mode will require you to be LV 10, rather than the first skin requiring a Skin level of 10 simply because skin levels don't exist in offline mode.

Susie Jockey!

* (He made something for you.)

Coding is mostly done, all thats left is testing and bugfixing. For now here is a preview on custom souls, You'll be able to choose to use your own soul, or to use your vessels soul instead. (And yes, it finally works on most, if not all, relevant menus.)