So this will probably be the last update changing some balancing and adding new stuff (dug and sugar we're mechanically changed slightly)
New stuff:
Added Nightmare mode
Added Night 8 (to play hover over continue 8 times)
Added an extras menu
Added plushies
Added 4:3 option
Added the option to have perspective turn on in cameras
Added smooth and modern scrolling options
Added anti-aliasing option
Balancing:
Extended night time to 6 minutes
Made the game easier to play in windowed mode
toxic meter goes up faster
toxic meter goes down slower
Power goes down faster in later nights
flash light has less battery in later nights
Dug now only listens to the audio lure in cam 01
You can now make dug leave if he's in cam 01
Dug is a bit slower
Dug kill timer nerfed
Bonnie can go into the vent now
If you see lockjaw when he gets close and you put on the mask he'll enter the office faster
if lockjaw is not checked he'll go into the office a bit faster at higher ai's
Puppet kill timer nerfed at earlier ai's(Is the same at ai level 20)
Puppet's danger icon now shows in orange when his kill timer is half or below and red when it's above half
Foxy kill timer buffed at higher ai's(especially when he's in the hall)
Slightly nerfed chica's kill timer
nerfed sugar's kill timer
sugar has less cooldown
sugar is slower
removed the ability to cam stall sugar(not a bug but I thought it be better to change it)
kitty leaves the vent a bit earlier
kitty is slower
Golden Freddy and ...... are more likely to spawn
Golden Freddy and ...... are a bit slower to spawn
Spring bonnie kill timer nerfed at earlier ai's(Is the same at ai level 20)
Spring bonnie's model was changed to be more accurate
22 comments