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DONTFORGET REFLECTED
2 months ago

2.1.1 Changelog:


Fixed an issue where other players overhead chats wont disappear if you disable overhead chat.

You can use RGB codes for namecolors now (/namecolor ### ### ###).

Fixed the version number being wrong on the Normal skin pack.

Completely revamped the Login Menu

Fixed a gap in collision in snowdin that would cause you to crash if you went offscreen.

Changed the "Play The Ending" option on the main menu to "Finale" (along with any dialog that mentions the option).

Fixed a bug that wouldn't allow players to move in the finale.

Changed "Check Server Status" on the main menu to just "Sever Status".

Updated Undernet with visuals from the 2.8 DF Undernet and improved the search user function.

Removed an insensitively named weapon and armor (Now Planet Buster, and Sol Armor).

Fixed 90% of the depth issues in the game (But for real this time.)

Updated dance floor tiles to the newer sprites.

Adjusted a few Tables and collisions in Grillby's.

The mod will now detect if you have not followed the instructions properly and direct you to a guide for setting it up.



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HighFlyer has also managed to add skins to offline mode! Gold Frisk (or any similar skins) in offline mode will require you to be LV 10, rather than the first skin requiring a Skin level of 10 simply because skin levels don't exist in offline mode.

Little more progress on the skin menus for the skinpacks!

Progress is coming along smoothly, Highflyer seems to have gotten multi-SkinPacks mostly functional for your own player at least.

I've remade my old Undertale styled Goku Sprites and added some more forms! I've ACTUALLY watched Dragonball now and I hope these are more accurate

OMORI in the style of Undertale/Deltarune

Harlow is in Chechos Deltarune RP now

My take on Outertale Kris

Thanks to our coder Highflyer, we've discovered it might be possible to allow swapping between skin-packs without leaving the game!

Lucas, Varik and Clauses Undernet sprites are ready. (Mother 3 Spoilers for Claus, go to comments to see the sprite)

New Undernet menus appear to be fully functional but we still need to port them to every Skin Pack which may take some time.