- Changed V245 20MM, V860 30MM, V50's ammo capacity to 500, 650, 700.
- Enemy submarines can move now.
- Nerfed LCH-98D Sawfly warrior's countermeasure.
- Escorted ally helis land faster.
- Made new model for enemy interceptors.
- Changed V245 20MM, V860 30MM, V50's ammo capacity to 500, 650, 700.
- Enemy submarines can move now.
- Nerfed LCH-98D Sawfly warrior's countermeasure.
- Escorted ally helis land faster.
- Made new model for enemy interceptors.
1.8.0 patch
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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