Game
DONTFORGET REFLECTED
15 hours ago

2.2.2 Changelog (Written by @TheTomas1 )


- The Finale is now fully unlockable in Offline Mode.

- Completely revamped the movement system to be more akin to DFC's, and with that we managed to add Frisk dancing to the mod, enjoy!

- Players are now able to open the chat while emoting/T-posing. (To not cause any discrepancy between modded and unmodded versions, the emote/T-pose will stop for the time you have the chat open, and will resume upon closing.)

- The skin you leave the game with will load upon joining automatically.

- Added new background effects for certain menus.

- Removed the ringing sound effect when you taunt.

- The health bar of monsters when you hit them is now animated with a shaking effect, along with the damage text bouncing like in DFC.

- Stopping an emote/T-pose no longer forces you to face downwards.

- The text color in the chat prompt now changes depending on whether you're an admin or typing a color command instead of always being white.

- Main menu is drawn with code instead of a sprite now, and the SOUL on it now has smooth movements.

- Many visual changes to the Desolate Ruins were made.

- The Squid Sisters' sprites are changed to custom ones indefinitely.

- Overworld sprites for Gold Frisk in the UNDERTALE skin pack were changed to an older design from DF Classic until further notice.

- The PvP sprites for Frisk, Chara, and Gold Frisk in the UNDERTALE skin pack were changed to a custom design indefinitely.

- All skins in the EARTHBOUND skin pack were changed to their original Earthbound sprites until further notice.

- Changed the "Players Online:" text on the C menu to "Players connected:"

- /commandlist now functions as expected instead of mocking the player.

- Left-clicking on a player now takes you directly to their Undernet profile. Options like DMing and PvPing have been moved to Undernet profiles as well.

- Updated all outdated credits and main menu images.

- Removed the passcode required for Special Mode. (You still need the badge to access it.)

- Fixed a softlock when you attacked too early in battles.

- Fixed the blue blur's depth in Special Mode.

- Fixed a small oversight with the SOUL color in Papyrus' simulation fight.

- Fixed the event balloon's depth.

- Fixed visual bugs with 3D areas.



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