Game
Swiftly
5 years ago

【2/20/2021 Earth Time】ー Some Pointers + Want to join in?


So I've gathered what I wanted to use for Swiftly. The thing that is going to end up being used is Godot, and from there a style is being carved.

There's also a starting setting that I've been looking at, and it's looking more and more to be in a ship, under an ocean. So it's looking more and more swt to be 3D!

You wanna help out with me on the project? Feel free to ask, and there'll be some interesting things ahead! A team would be fun to do this with, anywho!

If you want to do the impossible, just do it in moderation! - Neutral

【Discord】- https://discord.gg/CdBwZba



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【3/28/2021 Earth Time】- Traction on the Game + Productivity App

Runestones: from concept to in-game model🗿

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I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

ooh yes..