### Additions
- Added the ability to toggle Special Mode with the badge item. (Only in Offline Mode)
- Unique dialogue for the Gold Shrine save point
- Gold Shrine door visibly opens when unlocked
- Added a sign outside the Church
- Added the ability to enter the Kitchen of The Skelebros house
### Changes
- Default player stats now get used in Player-made puzzles instead of your offline save file
- Dying in Offline mode no longer kicks you back to the main menu
- Changed the "Bad Tom" room back to something more closely resembling it's original DF Classic design
- Very small file size optimizations
- Very small object instance optimizations
- You can now enter the Church in Special mode (but you cannot interact with the Overseer)
- Made an unlockable area more obvious once you unlock it
- Updated the HP Icon on the C menu to match it's new 2.8 colors
### Bug-fixes
- Fixed the Puzzlemaker behaving oddly if you have borders on (Borders now forcefully get turned off for the puzzlemaker room)
- Fixed Optimization Mode causing immediate crashing
- Fixed Rock Switches not being removed properly if you place some then load a puzzle in the editor
- Fixed snow particles layering over the save prompt after saving
- Fixed flavor text for some ACTs being skipped
- Fixed Swap Sans and Toriel's walkspeeds being too fast in offline mode











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