Game
DONTFORGET REFLECTED
26 days ago

2.3.5 Changelog:


### Additions

- Added the ability to toggle Special Mode with the badge item. (Only in Offline Mode)

- Unique dialogue for the Gold Shrine save point

- Gold Shrine door visibly opens when unlocked

- Added a sign outside the Church

- Added the ability to enter the Kitchen of The Skelebros house

### Changes

- Default player stats now get used in Player-made puzzles instead of your offline save file

- Dying in Offline mode no longer kicks you back to the main menu

- Changed the "Bad Tom" room back to something more closely resembling it's original DF Classic design

- Very small file size optimizations

- Very small object instance optimizations

- You can now enter the Church in Special mode (but you cannot interact with the Overseer)

- Made an unlockable area more obvious once you unlock it

- Updated the HP Icon on the C menu to match it's new 2.8 colors

### Bug-fixes

- Fixed the Puzzlemaker behaving oddly if you have borders on (Borders now forcefully get turned off for the puzzlemaker room)

- Fixed Optimization Mode causing immediate crashing

- Fixed Rock Switches not being removed properly if you place some then load a puzzle in the editor

- Fixed snow particles layering over the save prompt after saving

- Fixed flavor text for some ACTs being skipped

- Fixed Swap Sans and Toriel's walkspeeds being too fast in offline mode



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