Game
One Night At Floaty's 4 Rewritten (Sector Overtime)
4 months ago

2.5.0 is released:

- fixed scrolling in shop

- attempted to rewrite mail (that went awful...)
- gameplay uses the floaty's 5 shader. (can be toggled)
- BIOS switched to Shift + B

- fixed achievement for buying all things in shop




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You may have noticed I’m on an old game update spree right now. Ever since the release of 4th I’ve been wanting to add polish or small addition content to the older games. I’m working to get Floaty’s 2’s file right now. See you soon!

*a strange gateway. what could it mean?*

Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)

Taught a man a rhythm game scroll formula today. Feelin good

maybe I’ll port it…

Small project to take a break from my major ones

- You manage a desktop

- Every click you gain score BUT an event happens

- when an object appears it has an amount of clicks till it takes action

- Keep the OS safe for as long as possible

“Not hard right?”

#oc scene preparation

Early dev shot

I was mad bored. (repost because I forgot the audio...)