2. ...but I had to remove it because GameJolt didn't let me publish the files for the game. However, you can still find the game at: http://philome.la/rivet50342514/loss-the-text-based-game
Anyway, before you two guys looking at my devlog ask, what will be my game about? Well...
Next up
Here's the future thumbnail of the game page! But now, let's talk about the game. I want to release it the same day as SSBU, December 7th. I'll try to make it 1/2 hours long, so that it's not too long, but not too short either. #ssbu #waluigi #lovestory
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Demonstration of the spells and their effects :)!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regional Bulbasaur. #Pokemon
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










0 comments