Next up
So Main gameplay is nearly complete (Power Outage is left), Jumpscares all done, rn working on Game Over & 6AM stuff, then I'll move onto post-game/Extra Content (Such as Cutscenes, Minigames, Etc) I'll release a 1 Night Demo at some point
Cutscenes going well, got 2/6 done in like an hour
then again its the ending & intro
this might release sometime next week
I'm so fucking tired
I don't know what to show because I haven't really added much new or anything because ive been workin on constanty lowering the Block count (currently at 15.5K)
I'll explain some changes that either will or might happen
Your Job is a simple, In & Out
been workin on my python final and CMU is a strict asshat bro, let me change global variables anyways besides that, here images of the main menu
Lowkey spent more time on thinking of the Passives/Disadvs than actually creating the Settings and Office
Does Shad know that he exists
Later Tonight ;)
Edit: nvm just take it now lmao
- Mods/Addons been redone
- Bug Fixes
- AI nerfs & Buffs
that's all enjoy 1.1.0!
Hehe Popgoes retake maybes
making a fangame in python for my CS Final, I originally hated it but Ive lowkey been having fun (this does mean I might make python-coded games NOT for fangames but rather Original projects in the future)
depending on how it goes I might release it












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