Not a lot has happened as the game was on hold but I've slowly started working on it again I've started working on the Main Menu and Title Screen and GFZ's tiles are being added the background in gfz is the most finished just need to add the details and water really. I've also started updating some code to RSDK-GDT 2.0 only really the PlayerObject has been worked on.
Next up
Work In Progress Decoration/Regular Tiles
The Palettes have been tweaked here's a comparison!
here's what the new HUD looks like
(The blue color changes depending on character)
Update on the game
It now runs off of RSDK V4 with the RSDK-GDT framework!
Finally I found the green flower in gfz
Been working on the Title Card its using S2's as a base the Grey side will be replaced with the characters color I just haven't got to that yet.
Also imagine updating people on what's being worked on
Super Sonic's Palette as of now might be changed but im happy with the colors
Some Decaying Winter thing I made in Studio
(The daytime is based off of Decaying World I'm not sure if this is in the right channel)
Minor little palette tweak im working on scripts right now and fixing some mistakes while porting ARZ for a mini-demo type thing
ScreenShots
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