Game
MarloW in Apocalyptic Acid World
10 years ago

2 more stages, only 2 left to go.


Weekend with a lot of work on my game, 2 more stages done, only other 2 left to go + the end scenes of the game (right in time, the Arcade Game Studio has a limmit of 256 actors: enemys, moving sprites, itens, heroes, form 01 to Z9, and i’m almost there)

5d0ba2a2c00b5.jpg


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1.0.0 Released Today, at last, MarloW version 1.0.0 was released!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?