One thing I want to tell you is that I will be putting up the latest version of SST: Fighting Urge sometime today. It won’t be that big but will add a few more characters. The second thing is for the final version of this game, I’ve been testing out virtual reality with the game, where you would play in first person. I am not confirming it, since I would have to make everything 3D models which I am not good at, but I am testing it out with blank 3D models that the game engine uses as templates. I’ll confirm later on if I do put it into the game, but right now it isn’t confirmed.
Next up
We are under attack!
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Why walk when you can jump?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Sonic and Shadow as Pokémons. #Fakemon
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