Next up
Finalmente exportando as animações.
Versão: Alpha (0.0.18)
Mecânicas de jogo: _
PRIMÁRIA [A]
. Andar . Flip
. Correr . Cansar
. Dodge . Combo (melee)
. Coleta . Armazenamento
.Equipar . Dropar
.Camera settings
Trabalhar nas configurações de luz é a parte mais fácil, mas mais cansativa do que as outras.
Nova cor para o uniforme.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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