LGCK Builder 0.5.0.4
ENGINE: added custom animation sequences for all objects
ENGINE: per player object jump paths
LUA: tryAnimation()
LUA: setBkColor, setBkColorC
LUA: getBkColor, getBkColorC
LUA: setLookUp, getLookUp
LUA: setLevelGoal, getLevelGoal
LUA: getTicks(), ticks()
LUA: getSpriteCount()
LUA: newColor
LUA: copySpriteC, copySprite
etc.
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