Game
Five Nights at Treasure Island Reimagined Chapter 1
3 years ago

3.0 Update




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I'm Making a Doom Mod Using the Sourcecode of Metadoom

The Enemies So Far, Some have been redesigned from the original MetaDoom

The Cast for the 3.0 Update

Giving You all a screenshot

He can Not Sense has no Sense

I don't think he's supposed to be here

A Monochrome Memory

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)