Game
Five Nights at TubbyLand 2: RECODED
28 days ago

3.4.6 Update


Really hoping that this is the final one.

  • Changed The A.I.'s a tiny bit in the Nightmare Night (It is beatable now, finally), but beware! They're aggressive, and attack quick too, ESPECIALLY Old Po! She is LIGHTNING fast and RNG too!

  • Added a footsteps sound effect to make it more easy to hear (this is for both normal "modes"). The Gen-2's have a "pitter-padder" like sound effect while Old Po has like a fast walk/run sound effect.

  • Renamed the 2.0.'s to "Gen-2".

  • Some bugs fixes and UI changes in the Nightmare Night (it's all red!!1!11!11111!!!!!!1!1!!1!11!!!)

  • The intense music that plays in the Nightmare Night now plays a little more later, because I really want to end when it reaches (almost) 6:00 AM.

  • Changed and tweaked the Nightmare Night "cutscene". Well, it's actually more of a teaser for what's coming next :3

  • Paperclips.

I think that's all there is to say about this update. Now, I can update the 1st game, and once that's done, moving on to the 3rd!!1!11!1!1111!!!!!!1!1!1!111!

A little tip if you get to the nightmare night, if a Gen-2 enters your office, wait about till that "stinger" sfx stops playing and then turn on the smoke machine, this is in case Old Po enters as well. And for Old Po, no matter what, once the enters the office, STAND STILL IMMEDIATLY!!!!

Good luck!

Also, did I mention before that if you beat every Custom Night Challenge in the game, you'll get DONGER SCHLONGER- I mean a Dipsy-Plushie-Face on the Menu?



3 comments

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Indeed.

I forgot to upload this Nightmare Night Jumpscare of Tinky Winky, also used @SnowyMorpho 's Tinky Winky model

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I'm going insane

Early Menu Preview

OH MY, YOU'RE SO BEEEAAUUTIFUUULL!!!!

(If this post reaches 20 likes, I'll show you the complete 6/20 Mode Cutscene)

Update coming soon.....

New Game Icon

(Thank you @IcyDesign for providing the Po Render)

Updated Menu + Extras and Custom Night Showcase