Some tiny visual changes
Some adjustments
Nerfed and buffed some enemies and Nights (if that makes any sense)
Now, when you run out of transmissions in Night 7/Custom Night, it recharges faster! But on Night 7/Custom Night ONLY!
I decided to bring back the "Old Po Awareness" Meter! But it is more of a meter to show you how far away she is to kill you. It also goes up when you're standing still, but when it is full, she'll leave normally :) (Her A.I. hasn't changed at all btw)
Fixed the Night 1 loop bug/glitch
Easter Eggs now should have a higher chance to appear (Sorry if you get jumpscare by the Trumpet : ( )
2Spooky100me
Next up
I'm going insane
A.I. testing for the Prototypes (VERY EARLY TESTING)
Little bit of Gameplay testing
LET'S GOOOOOOO!!!!!!!!!!
Indeed.
Early Menu Preview
Updated Gameplay
Office Perspective and Scrolling testing
Updated Menu + Extras and Custom Night Showcase
Extras showcase (W.I.P.)










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