Game
Plants Vs. Zombies: Cosmic Worlds

2 years ago

3 Year Update


Hey, I'm (not) back! Things happened to the game while I was gone, so let me go over it.

The game moved over to Gamemaker and thusly got a revamp, not that there was much to scrap in the first place. I mostly did this because Clickteam got on my nerves after the whole not letting me do things debacle. Something that actually got a pretty big overhaul was the planning of the design of the game. For example, before there was planned to be about 275 Levels iirc, but now there will be 145 Levels (not counting boss levels). A small glimpse into my change in direction, I guess.

Ok but seriously, will the game be released at all? tbh I know I want to get to a releasable state but I'm not sure how it'll take me due to how I seem to work. Not to get personal but my work ethic has been lacking as of late, and I've been working to improve it. I hope I'll be able to finish planning at least within the next year; but as per usual no promises.

To end this off, I just want to say that I'm sorry for the long drought of nothing for those who still care (if any, I could very well be talking to myself right now.) I find it especially ironic because my complaints about the current pvz drought. Anyways, see you next time.



0 comments

Loading...

Next up

I Am Definatly Alive.

Important News(Read If you care about this game.)

Something's Coming...

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿