Game
Swiftly
5 years ago

【4/06/2021 Earth Time】- Swiftly to be a spiritually & divinely heavy!


So I learned a lot from... Everything, really, and that reality is a helluva lot more expansive than was initially. I wish to show that within Swiftly itself, although at the same time, I'm simultaneously letting go of it while working on it to see what it evolves into. It could end up using something completely different, something amazing, who knows!

Perhaps even through special abilities that we as a human society learn/relearn/reutilize along the way as well? Possibilities are endless.

In anycase, I'm excited!

Eternal blessings to you all!

- Neutral



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【3/28/2021 Earth Time】- Traction on the Game + Productivity App

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM