Next up
About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.
v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
Actually worked on the game this morning. Added 4 attacks out of 10... making slow progress but i think ill get there eventually if i dont quit
updat is releas
Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)
Game is practically dead, no more motivation, sadge
Delugent Redesign.. The demo is very close to being finished, so thank you all for staying interested in this game despite the slow progress during its creation. The game will release before new years but may only be online instead of a download.
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
Game is ALMOST finished. Some extras aside from the main game will be packaged with the demo for the sake of content.. 42/45 waves have been finished, all there is left for the main game is just making bosses and some characters.
Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW












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