Game
CuteTime Location

3 years ago

4 years later. Time to come clean.


This game never existed, it was just pictures I made with no sort of plan. I used models by someone else which I shouldn't have and I lied about this being a game at all. Cutetime location was a joke I wanted to make real but don't have the skill for. The most I got in coding the game was the main menu but realized that id have to pay $100 to work on it more due to me using click team's free version. Before making an actual game I want to be able to make my own stuff but still struggle with doing so.

What am I up to? I do still do SFM stuff on my YT channel where I post small test animations and such.

https://www.youtube.com/channel/UCSrGqgzZZflevIQ8p-oDWfA



0 comments

Loading...

Next up

art comission.

We are under attack!

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Alone Together....

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Subscribe to technoblade

Art made for my friend @ungerbibs . Much love for this <3