Thank you for helping me reach this dank milestone. The game is going along well, I think I’m going to try programming it myself instead of having someone else doing it. That’ll make me feel a lot more validated as the developer of the game and not just the one who renders, writes, and finances everything. If there’s any experienced “clickteam-ers” here hit me up if you’re interested in helping me out.
Next up
The End (Please read the picture in full) Youtube Channel: https://www.youtube.com/channel/UCoMTxR6w7MJMmVXcOWyg-FQ/feature…
Stop following this page, please. If you want, however, you can follow me and maybe I'll finish something one day.
Beta content While I’m scraping up money for models and stuff I’ll leave some old HORRID beta content. This stuff is prehistoric (2015ish).
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
What you all think
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
ooh yes..










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