Here’s a list of all the improvements in this new version:
Enemy chase movement is improved, and enemies can now bounce off the walls in their attempt to get you.
Gravity is a little heavier.
Green particles get fatter and fatter until you grab them.
Five new level-opening fanfare music phrases.
Level difficulty progression curves adjusted. You can now play well past level 9, but it’s pretty difficult!
Plasma cloud/wall collisions behave a bit better.
Your score is now displayed. A lower score is better. Using the button increases your score. Grabbing particles also yields points. The idea is to be efficient.
I still want to add some more things. Let me know how the game plays, and I hope you have fun!
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