Game
4x0ng
11 years ago

4x0ng updated to version 0.6


EDIT: Gravity is now fixed in 0.6. You may wish to re-download the game.

I’m pleased to announce the fifth development release of my work-in-progress particle panic arcade action game, “4x0ng”.

The new version includes the following improvements, based on user feedback and playtesting.

  • Improved, smoother difficulty progression through nine levels of madness

  • Easier-to-read danger level indicators

  • Some levels have GRAVITY, which pulls you toward the Core.

  • Some levels have PLASMA; touching the Core on these levels is deadly!

  • Some levels have both PLASMA and GRAVITY!

  • Plasma cloud graphics updated

  • Monitor enemy is larger and faster

I hope you enjoy version 0.5! Please let me know if you enjoy the game, or if you encounter problems or wish to give feedback.

—David



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc