Game
Otter Town
8 years ago

#6 DEVLOG


Hi girls and boys !

Today, I tried to fix last collision bugs, this was harder that what I thought cause of the tiled map. But I think it’s done :D

5d0a54956d964.gif

Once again, it was not always super evident and I had to recode it a lot of time, but I think it’s bulletproof now, and that’s great, I’ll be able to work on gravity next days :D (and after this, water gravity !!)



0 comments

Loading...

Next up

#1 DEVLOG This week, I’m working on background and as you can see, first bugs were pretty fun ! 1st layer of background is coded. 2nd and 3rd layers will be ended on Saturday I hope :D Sorry for my bad english

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Why walk when you can jump?

Cash Banooca

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Respect (Only TLOZ Players Will Understand)

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.