Today marks the 7th Anniversary since the very first version of LoSS! (Way back to before I named it LotSS even) To celebrate, I have temporarily released the VERY FIRST build (Created on RPG Maker XP) and the only finished build (Which was created on RPG MV my current Engine for remaking). I will give a fair warning, they are cringe, they are bad, but it is to also show that anyone can improve on anything!
Next up
Small Spoiler Image.
I think it's time I upload a small spoiler...
ANOTHER SPOILER! Lots of progress done today! So I decided to share that progress with you guys. But here's a head's up, I will warn every Social Media that the day before the Alpha release, there will be a LiveStream for a Key Giveaway! Be sure to join!
New Spoiler Image!
Small Teaser! Sorry for the huge delay but MV to MZ is going on right now! I might release old builds temporarily but I'm going to work on this more at a steady pace rather than putting everything all at once in one build.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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