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I've improved the map interaction. Now, you no longer need to press a button each time to change locations. This change occurs automatically when the character arrives at a target or clicks on a settlement, if possible.
I added animations
Build 9.2 changes: Added quest descriptions to the journal UI scaling improved in portrait mode Added autorotation support for mobile phones Made working saves within one session in the web version And other...
I published my game on Unity Play. You can play it directly in your browser. https://play.unity.com/en/games/357b49da-fc4f-4384-8187-d5476250…
Build 9 Изменения: -Редизайн -Изменена глобальная карта -Новый квест и персонажи -Появилась андроид-версия
И множество других изменений... ---- EN
Changes: -Redesign -Global map changes -New quest and NPC -Android version
And many other changes...
Я добавил портретный режим для андроида и веб-версию, а также некоторые другие исправления и улучшения. I added a portrait mode for Android and a Web version and some other fixes and improvements.
I published my new game, which is a remake of the small open-source game. I added a new level, restored the tutorial, added music, healed potions, and a multilanguage system, and made other gameplay changes.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
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