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Game
Life Motive Translater
3 years ago

8.25 Devlog


  • Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.

  • Now the translated motives will be marked green.

  • Fixed some huge bugs.

  • Wrote an OST Weight of Piano.

  • Wrote text for the piece.



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Here I'll explain how I tell stories through music in my game.

Feel free to leave a question or a suggestion! I would really appreciate it.

8.27 Devlog

8.26 Devlog

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

8.22 Devlog

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

8.23 Devlog

Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.

Check it out on my homepage if you're interested!

The name is "I Need to Find a Song".

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Trying to create a game where stories are told through music. It's like cracking some codes.