Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.
Now the translated motives will be marked green.
Fixed some huge bugs.
Wrote an OST Weight of Piano.
Wrote text for the piece.

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Next up
8.26 Devlog
Here I'll explain how I tell stories through music in my game.
Feel free to leave a question or a suggestion! I would really appreciate it.
8.27 Devlog
8.23 Devlog
Complete our quests celebrating Colossus: Eternal Blight!
Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.
Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight
8.22 Devlog
Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.
Check it out on my homepage if you're interested!
The name is "I Need to Find a Song".
Trying to create a game where stories are told through music. It's like cracking some codes.












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