I am in the process of uploading the latest release of 8-Bit Agent, and, though it has no new levels, it has a number of new features. The biggest new change is the inclusion of lives. Previously, if you died during a level, you would just restart the level. You could do this as many times as you wanted to. Now, you still restart the level when you die, but you lose a life too. When you lose all your lives, you go to a game over screen, where you can submit your score, which now accumulates between levels, to the all new online leaderboard. This screen also has a button to just go back to the title screen without submitting your score. When you get a game over, all of your progress, along with your score and lives, is reset. If you dig through the ZIP file, you may notice that there is a new audio file labeled “level7_bgm.wav” There is a new level in the game, but it is incomplete, and I really wanted to get the leaderboard running ASAP, so I removed all methods of accessing this incomplete level. I had to leave the audio file in there, though, because the game will throw an error otherwise. So, what are you waiting for? Download the new version of 8-Bit Agent at http://randomanimations27.webs.com/game_8bit_agent.htm now.
Next up
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔










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