Today, an excellent update is being released! I added a great new visual effect, a screenshake effect! This effect works amazingly with the game. Other than the screenshake, as always, a new weapon has been added, the PUMP SHOTGUN. A shotgun with lower reload time, but lower damage. But the best part is…. I FIXED THE ANNOYING GUN MOVING GLITCH!!!!!. Theres more cool additions listed on the ingame changelog, and the next update may be coming out possibly friday or saturday, it depends. Well thanks for reading this and enjoying the game. -JJ 24Games. PS Today marks the day the first prototype of this game was made. It’s playable on today’s update.
Next up
Alpha Concepts Revealed Sorry for this delay of updates, but I promise that Release 22 will be on Sat. Oct 18, and possibly after release 22, alpha will begin!! FYI The name is being changed to Flesh And Flames
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Double Rainbow!!!
Got some fun collectibles in our game, Path of Kami!
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