Game
Five Nights at Creeper's 2 Remastered

3 years ago

90% done


Beta 4 has been sent out to my testers an hour ago and it doesn't have many issues so far. Some places lack instructions / directions which caused some confusion but overall it's a pretty solid build.

And with that, the entirety of the main campaign is finished. The only things missing now are custom night, extras and phone calls. I'm not 100% what I'm gonna do with the phone calls yet, I don't know if I'll need to get a new voice actor for them, but for now I'll focus on the CN and extras.

I was originally planning on releasing the game this year, but thanks to university I'm gonna be pretty busy in November and December so I'm not sure if that will still be possible.

As for the trailer, all that's left are 2 animated scenes. If I didn't procrastinate so much the trailer would probably be finished by now, but I keep getting distracted with other things

Since the game is really close to done, this will probably be the last update I do. The next post you'll see on this page will be the trailer... I hope...



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merry

creeper 1 cat returns

One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections

Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time

Happy 7th anniversary to Creeper's!

Here's a quick look at the Creeper's 4 gameplay. Also an update on the release:

realized the creeper 4 map is probably too big for just 4 characters so i might have to redesign it

added the office, testing sound and working on PAL support. next step is optimizing the graphics so I can add the animatronics.

(fnaf 1 on the mega drive / genesis)

since i haven't posted anything in a while, here's one of the supporter rewards from last month

went snowboarding and it went like this

I ❤️ The Face