Game
Vanilla Moon
8 years ago

95% of the post-jam version is done


All things I’ve been talking about in the previous devlog entry has been successfully implemented.

All I need to do now is some tweaking, minor polishing, playtesting and balancing and bam, zoom, straight to the Vanilla Moon 1.1.0 release (-: .

And here’s one Blender image of an additional item.

5d09dd04514fe.jpg


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Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

Just Some Dev Images For The Start

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I want to know - what's your favourite quest reward?

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New challenges & new effects!

Why walk when you can jump?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

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Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)