Game
Vanilla Moon
8 years ago

95% of the post-jam version is done


All things I’ve been talking about in the previous devlog entry has been successfully implemented.

All I need to do now is some tweaking, minor polishing, playtesting and balancing and bam, zoom, straight to the Vanilla Moon 1.1.0 release (-: .

And here’s one Blender image of an additional item.

5d09dd04514fe.jpg


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Just Some Dev Images For The Start

Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

So

i may or may not make an full art of some person or i may just leave this like that-

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Double Rainbow!!!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Annie of the stars