Game
Vanilla Moon
8 years ago

95% of the post-jam version is done


All things I’ve been talking about in the previous devlog entry has been successfully implemented.

All I need to do now is some tweaking, minor polishing, playtesting and balancing and bam, zoom, straight to the Vanilla Moon 1.1.0 release (-: .

And here’s one Blender image of an additional item.

5d09dd04514fe.jpg


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Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

Just Some Dev Images For The Start

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184