Game
Vanilla Moon
8 years ago

95% of the post-jam version is done


All things I’ve been talking about in the previous devlog entry has been successfully implemented.

All I need to do now is some tweaking, minor polishing, playtesting and balancing and bam, zoom, straight to the Vanilla Moon 1.1.0 release (-: .

And here’s one Blender image of an additional item.

5d09dd04514fe.jpg


0 comments

Loading...

Next up

Just Some Dev Images For The Start

Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D