Here’s some thoughts about future levels of the game:
firstly for making game harder it’s timer and collision counter
on each level will be added timer for what time you should complete level. when time is passed and you didn’t made it - restart
then there will be collision counter which gives you some number of allowed collisions with walls, too much touching walls - restart (of the level, of coz)
then there was that idea of spinning block and spinning camera around. fo making it harder, ya know
![5d0bfced3c36a.jpg 5d0bfced3c36a.jpg](https://m.gjcdn.net/content/750/2136464-2rgtrhwe-v4.webp)
![5d0bfcf1673a0.gif 5d0bfcf1673a0.gif](https://i.gjcdn.net/public-data/fireside/posts/1/64/81314/media/5d0bfcf1673a0-vabnmcdq.gif)
but its kinda looks dull, bit I got even better…duller…
I give you…falling blocks!
![5d0bfcf32e388.jpg 5d0bfcf32e388.jpg](https://m.gjcdn.net/content/750/2136466-ghqthzkj-v4.webp)
and game turns into….into…bloody platformer! :D
![5d0bfcf46225b.jpg 5d0bfcf46225b.jpg](https://m.gjcdn.net/content/750/2136467-ighzptfp-v4.webp)
That's all for now, folks!
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