Game
Glowing
11 years ago

A bit of hardcore


Here’s some thoughts about future levels of the game:

firstly for making game harder it’s timer and collision counter

on each level will be added timer for what time you should complete level. when time is passed and you didn’t made it - restart

then there will be collision counter which gives you some number of allowed collisions with walls, too much touching walls - restart (of the level, of coz)

then there was that idea of spinning block and spinning camera around. fo making it harder, ya know

5d0bfced3c36a.jpg
5d0bfcf1673a0.gif

but its kinda looks dull, bit I got even better…duller…

I give you…falling blocks!

5d0bfcf32e388.jpg

and game turns into….into…bloody platformer! :D

5d0bfcf46225b.jpg
		
			That's all for now, folks!
		
	


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Another house i made long time ago.

Shadow The Hedgehog X pixel art

Finished work on the emotions of a new character for the tank universe

Terraria

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...

My D&D art for my family so far (WIP if you couldn't tell)