Game
Abandoned: Discovery Island
10 years ago

A:DI 2.0 and A:O Update


I would like to provide a little bit of info on the development of Five Nights at Treasure Island: Found 2.0 (yeah, you read that right, the old name’s back!) and Night Shift at Treasure Island.

So, here’s the first thing. I would first like to mention why 1.1 is going so slowly. 1.1 will not be out for a while due to a huge addition to the true ending that I will leave a secret.

Second, I would like to announce that the gameplay mechanics in 2.0 will change. 2.0 will still have shutting off cams, power, and hiding, but those are no longer the main defenses.

I will update this post as I have more information.



18 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

I-Buki

Mio-Da!

Ibuki Mioda!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Annie of the stars