Improved ambient sound panning effect and added more sound sources. Made collision detection more precise and improved draw order. In combat, added a chance for attacks to critically hit for double damage and a large attack bonus for hitting an opponent from behind.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Path of Kami, running around the shrine area
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Sometimes Aeron needs a friend to help him out in tight situations.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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