Game
Space Child
10 years ago

A few updates


I have a few things to say: first- my machne was off for a week and this slowed me down a lot and I am sorry for this. The good news are that it is now repaired and ready to rock :). Also I updated to Unity 5, which means a few things: the game is going to get a new look- using the new capabilities of Unity, the game is going to look mich better. Also I will change the overall visual style of the game to something not so cheerful, which will better reflect the story of the game. But migrating the game to Unity 5 is going to be harder than I tought and I am already encountering some difficulties and I have to redo some of the things that were already done in order for them to work properly. The good side of the things is that I have much more free time now and I am going to work much faster than before- which means that the demo is comming really soon and it is going to look very good. Stay tuned for more info.

Peter Georgiev



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

2d lighting experiment

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!