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MIXEL NIGHTS V 1.1
Changelog:
hello
Good progress happening. Brainstorming one last character before the game's done
dev stuff [dying inside]
blake popgoes evergreen pixelart
Night 1 and all the AI and jumpscares along with it are done. (See above, took forever.)
the titlescreen is more resource intensive than the office gameplay. why is clickteam like this. :[
A soul desolate
release date will be released on a day















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