This game is made for the sole purpose of entering the RPG Maker One Map Game Challenge
The way I see it; this challenge as something interesting, bcos it allows you to limit the boundaries/scope of the game project, so that you can focus on delivering and deploying a fully finished small game - within a given condition (e.g. one map, max. 10 events, 10 switches)/
The process of making this game?
Mostly I had fun. Even though the game doesnβt have many custom assets, I still tried to deliver a story that can hopefully be understood and appreciated :D
Image below: Full game map top down view

0 comments