What’s the new name, and who’s to blame? Lame or the same? Glad you asked! The new name is Bones Simulator (An UNDERTALE Fangame). What’s the difference, you may be asking? Well, why not play as Gaster AND the skelebros? Each character has their own unique abilities, Sans with the ability to throw the SOUL and some other stuff, Papyrus having lots of bones and bones and bones, and Gaster having some rather interesting attacks that you’ll just have to wait and see. ;) Now, with this change does come some consequence, such as a delayed release or buggy system. Also, I have moved to Java for reasons that matter not, so don’t worry about any change with how the game works… Why did I even tell you that then?.. So, um, yeah, if you would like to see this change take shape with the small or medium delay of release, or just keep it the way it is, only being the way I originally intended it to be, and it being updated later? Put your opinion in the comments.
Next up
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Demonstration of the spells and their effects :)!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
Path of Kami, running around the shrine area
Coming Soon...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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