2 years ago

a healthy amount of variables




4 comments

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Skullchild Devouring Earth

30 Years of DOOM!

trying my best to not spoil my game but AAARRGHHH

spear tomto (final level enemy)

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

YEEES BIG COLOR DEPTH YEEEEEEEEEEEEEEEEE (WIP)

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

heard that compadre @NPP does like a ton of fanart to and doesn't get any so made one. (IT'S 2 AM AND I EAT WEIRD FISHES)

peace

It's Halloween! let's talk about SCARE.

i should've started with a simpler grass texture