Game
A 'Hunter, Gatherer, Whatever' Story
12 years ago

"A 'Hunter, Gatherer, Whatever' Story" updated to version 1.1!


Some feedback and experience while playing made me update the game with the following. Tell me what you think!

Version 1.1 changelog
=====================

  • The map is now 3x bigger

  • Bulls spawn interval is a bit higher, getting shorter with level progression

  • The shaman now says “But you only get one weapon!” so it’s clearer.

  • A waypoint is shown when the weapon is offscreen.

  • More random bushes!

  • Added random rocks so you’ll bet irritated with your weapon being stuck (c’mon, the map is bigger now!)

  • Added a little nice effect when the bulls magically turn into a beef (die).

Download it here!
http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30300

Thanks,
Fogs
ferfogs.tumblr.com



0 comments

Loading...

Next up

Working in a little mermaid game for my daughter. I'll try and update this space and my twitter / tumblr as I have some interesting stuff to share.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

So here's the first of the zodiac signs i will make for the next weeks.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Levels' maps.

not the greatest house, but it's a house! :D

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Double Rainbow!!!