-So, for the voice lines, we used a 2009 iMac, and for the actual software development, we used 1/3 HP ProDesk 2013, and 2/3 with a custom made PC.
-For software, we used Unity, Audacity, Blender, Microsoft Paint, Visual Studio, and Gimp.
-In order to comply with COVID rules, some characters weren't added, but will be added in the future.
-We have began working on the second game. We can't tell too much other then it's called Dream
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