
a little bit of "proof of concept"-esque gameplay for a "Need for Speed" themed FNAF fan game idea i thought of
Next up
the DEMO for "Five Nights at Rockport", a Need for Speed themed Five Nights at Freddy's Fangame, is OUT NOW
so i've uploaded a few of the songs (such as the Pursuit Themes) in the game to this page while there hasn't been much going on at the development side of things (because of irl stuff)
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
Finished up the ONWYN 1 cast!
I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.
Credit to thudner, the UFMP team, and the model porters for various model parts.
level blockouts for a new project (this one's for my final Game Art diploma semester)
take a guess what game this is supposed to be from...
That rainy night
here's a lil' hint on what the next update may bring to the streets...
currently adding more cameras as with before, there were too little spots to look for cars and to deploy your roadblocks and spikestrips
2026.
here's the demo trailer for Five Nights at Rockport, a Need for Speed themed FNAF fangame
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