Game
Office at the Dark




6 years ago

A little progress,
- 2 new zombies (office shirt grey, and office shirt blue).
- Thai 80s style toilet.
- still stuck at zombie behavior AI.




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New update for the upcoming version 0.0.2. Everything has been improved a lot. - Update to uSurvival 1.75 - Added new items and props - Redesigned the scene.

Test the MP 0.0.2

​​The screenshots of the upcoming 0.0.2.

- The rooms now are randomly generated.

- Initial skills to select.

- Most interaction objects have been lifted to client-side.

New video update on Office at the Dark 0.02

The new update from Office at the Dark. Sorry for the long time update because I had to rework the level design to suit the initial gameplay style. So it took quite a time for me to make a decision and wipe out the survival elements.

I have to apologize about there was no any progress on this project for long due to I decided to switch the toolkit from Low Poly Game Kit to uSurvival. I also changed the Art direction from SMILE Game Builder style to Synty's POLYGON style.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Finished work on the emotions of a new character for the tank universe

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.