Game
Office at the Dark




7 years ago

A little progress,
- 2 new zombies (office shirt grey, and office shirt blue).
- Thai 80s style toilet.
- still stuck at zombie behavior AI.




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​​The screenshots of the upcoming 0.0.2.

- The rooms now are randomly generated.

- Initial skills to select.

- Most interaction objects have been lifted to client-side.

Test the MP 0.0.2

New update for the upcoming version 0.0.2. Everything has been improved a lot. - Update to uSurvival 1.75 - Added new items and props - Redesigned the scene.

I have to apologize about there was no any progress on this project for long due to I decided to switch the toolkit from Low Poly Game Kit to uSurvival. I also changed the Art direction from SMILE Game Builder style to Synty's POLYGON style.

New video update on Office at the Dark 0.02

The new update from Office at the Dark. Sorry for the long time update because I had to rework the level design to suit the initial gameplay style. So it took quite a time for me to make a decision and wipe out the survival elements.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)